Behavioural
Analysis in Class Room
Use
Negative Reinforcement Effectively
Use Prompts and Shaping
Earlier
in our discussion of operant conditioning, we indicated that
discrimination involves differentiating among stimuli or environmental events.
Students can learn to discriminate among stimuli or events through differential
reinforcement. Two differential reinforcement strategies available to teachers
arc prompts and shaping (Alberto & Troutman, 1999).
Prompts A
prompt is ,m added stimulus or cue that is given just before a response and
increases the likelihood that the response will occur.
Shaping When
teachers use prompts, they assume that students can perform the desired
behaviors. But sometimes students do not have the ability to perform them. In
this case, shaping is required. Shaping involves teaching new
behaviors by reinforcing successive approximations to a specified target
behavior. Initially, you reinforce any response that in
some way resembles the target behavior. Subsequently, you reinforce
a response.
Decreasing
Undesirable Behaviors
When
teachers want to decrease children's undesirable behaviors (such as teasing,
hogging a class discussion, or smarting off to the teacher), what are their
options? Applied behavior analysts Paul Alberto and Anne Troutman (1999) recommend
that when teachers want to decrease a child's undesirable behavior, they
should consider using these steps in this
order:
1.
Use differential reinforcement.
2.
Terminate reinforcement (extinction).
3.
Remove desirable stimuli.
4.
Present aversive stimuli (punishment).
Thus,
the teacher's first option should be differential reinforcement Punishment
should be used only as a last resort and always in conjunction with providing
the child information about appropriate behavior.
Use Differential Reinforcement
In
differential reinforcement, the teacher reinforces behavior that
is more appropriate or that is incompatible with what the child is doing. For
example, the teacher might reinforce a child for doing learning activities on a
computer rather than playing games with it, for being courteous rather than
interrupting, for being seated rather than running around the classroom, or
for doing homework on time rather than late.
Terminate Reinforcement (Extinction)
The strategy
of terminating reinforcement involves withdrawing positive reinforcement from a
child's inappropriate behavior. Many inappropriate behaviors are inadvertently
maintained by positive reinforcement, especially the teacher's attention. Applied
behavior analysts point out that this can occur even when the
teacher gives attention to an inappropriate behavior by criticizing, threatening,
or yelling at the student.
Remove Desirable Stimuli
Suppose
you have tried the first two options, and they haven't worked. A third option
is to remove desirable stimuli from the student. Two strategies for
accomplishing this are "time-out" and "response cost"
Time-Out - The
most widely used strategy that teachers use to remove desirable stimuli is
time-out. In other words, take the student away from positive reinforcement.
Teaching
Strategies For Using Time-Out
In
using time-out, you have several options:
1. Keep
the student in the classroom but deny the student access to positive reinforcement.
This strategy is most often used when a student does something
minor. The teacher might ask the student to put his head down on the desk for a
few minutes or might move the student to the periphery of an activity so the
student can still observe other students experiencing positive reinforcement.
2. For
time-out to be effective, the setting from which the student is removed has to
be positively reinforcing and the setting in which the student is placed has to
not be positively reinforcing. For example, if you seat a student in
the hall outside your classroom and students- from other classes
come down the hall and talk with the student, the time-out is clearly not going
to serve its intended purpose.
3. If
you use time-out, be sure to identify the student's behaviors that resulted in
timeout.
4. Keep
records of each time-out session, especially if a time-out room is used. This
will help you monitor effective and ethical use of time-outs.
Response Cost
A
second strategy for removing desirable stimuli involves response cost, which
refers to taking a positive reinforcer away from a student, as when the student
loses certain privileges. For example, alter a student misbehaves, the teacher
might takeaway ten minutes of recess lime or the privilege of being a class
monitor. Response cost typically Involves some type of penalty or fine. As with
the time-out. response cost should always be used in
conjunction with strategies for increasing the student's positive
behaviors.
Present Aversive Stimuli (Punishment)
Most
people associate the presentation of aversive (unpleasant) stimuli with
punishment, as when a teacher yells at a student or a parent spanks a child.
The most
common types of aversive stimuli that teachers use are verbal reprimands.
These are more effectively used when the teacher is near the student rather
than across the room and when used together with a nonverbal reprimand such as
a frown or eye contact. Reprimands are more effective when they are given
immediately after unwanted behavior rather than later and when they are quick
and to the point.
Many
countries, such as Sweden, have banned the physical punishment of schoolchildren
(which usually involves school paddling) by principals and teachers. However, in
America, 24 states still allow it (Hyman, 1994).
Physical
or otherwise, numerous problems are associated with using aversive stimuli as
intended punishment (Hyman, 1997; Hyman & Snook, 1999):
*
Especially when you use intense punishment such as yelling or screaming, you
are presenting students with an out-of-control model for handling stressful
situations.
•
Punishment can instill fear, rage, or avoidance in students.
Skinner's biggest concern was this: What punishment teaches is how to avoid
something. For example, a student who experiences a punitive teacher might
show a dislike for the teacher and not want to come to school.
-
When students are punished, they might become so aroused and anxious that they
can't concentrate clearly on their work for a long time after the punishment
has been given.
*
Punishment tells students what not to do rather than what to do. If you make a
punishing statement, such as "No, that's not right," always accompany
it with positive feedback, such as "but why don't you try this."
•
What is intended as punishment can turn out to be reinforcing. A student might
learn that misbehaving will not only get the teacher's attention but put the
student in the limelight with classmates as well.
COPING WITH UNDESIREABLE BEHAVIOR
No
matter how successful you are at accentuating the positive, there are times
when you must cope with undesirable behavior, either because other methods fail
or because the beahaviour itself is dangerous and calls for direct action. For
this purpose, negative reinforcement,
satiation, reprimands, and punishment all other possible solutions.
Negative Reinforcement.
Recall the basic principle of negative reinforcement; If an action stops or
avoids something unpleasant, then the action is likely to occur again in
similar situations. Negative reinforcement may also be used to enhance
learning. To do this, you place students in mildly unpleasant situations so
they can "escape" when their behavior improves.
Negative
reinforcement also gives students a chance to exercise control.
Satiation. Another way to stop problem behavior is to
insist that students continue the behavior until they are tired of doing it.
This procedure, called satiation, should be applied with care. Forcing students
to continue some behaviors may be physically or emotionally harmful or even
dangerous. In using satiation, a teacher must take care not to give in before
the students do. It is also important that the repeated behavior be the one you
are trying to end.
Reprimands.
Criticisms for misbehavior, rebukes.
Response cost.
Punishment by loss of reinforces.
Social isolation.
Removal of a disruptive student for 5 to 10 minutes.
Time out.
Technically, the removal of all reinforcement. In practice, isolation of a
student from the rest of the class for a brief time.
Cognitive behaviour modification and
management
(Behavioural approaches to Teaching and
Management)
Mastery learning: Teaching approach
in which students must learn one unit and pass a test at a specified
level before moving to the next unit.
Good
behavior game: Arrangement
where a class is divided into teams and each team receives demerit points for
breaking agreed-upon rules of good behavior.
Croup
consequences: Reward or punishments given to a class as a whole for adhering lo
or violating rules of conduct.
Token reinforcement system:
System in which tokens earned for academic work and positive classroom behavior
can be exchanged for some desired reward.
Contingency contract: A
contract between the teacher and a student specifying what the student must do
to earn a particular reward or privilege.
A
recent application of behavioural views of learning emphasizes self-management
– helping students gain control of their own learning.
Self-Management
Use of behavioural
learning principles to change your own behavior. If one goal of education
is to produce people who are capable of educating them-selves, then students
must learn to manage their own lives, set their own goals, and provide their
own reinforcement. In adult life, rewards are sometimes vague and goals often
take a long time to reach. Think about how many small steps are required to
complete an education and find your first job. Life is filled with tasks that
call for this sort of self-management (Kanfer & Gaclick. 1986).
Students
may be involved in any or all of the steps in implementing a basic behavior
change program. They may help set goals, observe their own work, keep records
of it, and evaluate their own performance. Finally, they can select and deliver
reinforcement. Such involvement can help students master all the steps so they can
perform these tasks in the future (Kaplan. 1991).
Goal Setting. It
appears that the goal-setting phase is very important in self-management
(Pintrich & Schunk, 2002; Reeve, 1996). In fact, some research suggests
that setting specific goals and making them public maybe the critical elements
of self-management programs.
Monitoring
and Evaluating Progress.
Students may also participate in the monitoring and evaluation phases of a
behavior change program. Some examples of behaviors that are appropriate for
self-monitoring are the number of assignments completed, time spent practicing
a skill, number of books read, number of problems correct, and time taken to
run a mile. Tasks that must be accomplished without teacher supervision, such
as homework or private study, are also good candidates for self-monitoring.
Students keep a chart, diary, or checklist recording the frequency or duration
of the behaviors in question.
A
progress record card can help older students break down assignments into small
steps, determine the best sequence for completing the steps, and keep track of
daily progress by setting goals for each day. Here is a checklist, taken from
Belfiore, & Hornyak1998) to help students manage their homework:
1. Did
1 turn in yesterday’s homework?
2-
Did I write all homework assignments in my notebook?
3. Is
all the homework in the homework folder?
4. Art
all my materials to complete my homework with me?
5.
Begin Homework
6.
Are all homework papers completed?
7. Did
someone check homework to make sure it was completed!
8. After
checking, did I put all homework back in fouler*
9. Did
I give this paper to teacher? {p. 190),
Self-evaluation
is somewhat more difficult than simple self-recording because it involves
making a judgment about quality. Students can evaluate their behavior with
reasonable accuracy, especially if they learn standards for judging a good
performance or product.
Self-Reinforcement. Providing
yourself with positive consequences, contingent on accomplishing a particular
behavior. The last step in self-management is self-reinforcement. There is some
disagreement, however, as to whether this step is actually necessary. Some
psychologists believe that setting goals and monitoring progress alone are sufficient
and that self-reinforcement adds nothing lo the effects (Hayes et al.. 1985).
Others believe that rewarding yourself for a job well done can lead lo higher
levels of performance than simply setting goals and keeping track of progress
(Bandura. 1986). If you are willing to be tough and really deny yourself
something you want until your goals are reached, then perhaps the promise of the
reward can provide extra incentive for work.
Cognitive Behavior
Modification and Self-Instruction
Self-management
generally means getting students involved in the basic steps of a behavior
change program. Cognitive behavior modification adds an emphasis on
thinking and self-talk. They talk to themselves, often repeating the words of a
parent or teacher. In cognitive behavior modification, students are taught
directly how to use self-instruction. Meichenbaum (1977) outlined the steps:
1.
An adult model performs a task while talking to him- or herself out loud (cognitive
modeling).
2.
The child performs the same task under the direction of the model's
instructions (overt, external guidance).
3.
The child performs the task while instructing him- or herself aloud (overt,
self-guidance).
4. The
child whispers the instructions to him- or herself as he/she goes through the
task (faded.overt self-guidance).
5.
The child performs the task while guiding his/her performance via private
speech (covert self-instruct ion), (p, 32)
Brenda
Manning and Beverly Payne(1996) list four skills that can
increase student learning: listening, planning, working, and checking.
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